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Coding · Grade 1

Change a Character State

First graders learn that a character's state is what is true about it right now: its costume, position, direction and score. They trace programs to find the state at the end, and use forward and turn blocks, whose result depends on which way Bolt the robot is facing.

  • 3 lessons
  • About 60 minutes
  • State check: 6 questions
  • Ways to answer: program with blocks, choose an answer, type a number, sort into groups and true or false
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What learners will discover

  • Describe a character's state (costume, position, direction, score) and tell which blocks change each part.
  • Trace a short program and tell the character's state at the end.
  • Use forward and turn blocks, predicting moves from the way Bolt is facing.

Lessons

  1. What is state? 4 steps2 practiceabout 14 min
  2. Trace the state 5 steps3 practiceabout 16 min
  3. Which way is Bolt facing? 6 steps3 practiceabout 16 min
  4. State check 6 questions at the end

Keep exploring

Games to practice with

More 1st grade coding

Guide for grown-ups