Skip to content
PlayOwl

Computers & Digital Literacy · Grade 2

Inputs, Outputs and Programs

Learners sort parts into inputs (that send information into a computer) and outputs (that show or play information for people), discover that a touch screen is both, learn that a program is a list of instructions written by people and followed exactly, and use the input-processing-output model to explain everyday devices such as a calculator and a store scanner.

  • 3 lessons
  • About 42 minutes
  • Inputs and outputs check: 8 questions
  • Ways to answer: fill in the blanks, choose an answer, match pairs, put in order and sort into groups
Try it now (no account) One of the five free starter courses Open in PlayOwl

What learners will discover

  • Sort devices and parts into inputs (send information into a computer), outputs (show or play information for people) or both.
  • Explain that a program is a list of instructions, written by people, that the computer follows exactly and in order.
  • Describe the input, processing and output of an everyday device.

Lessons

  1. In and out 4 steps2 practiceabout 14 min
  2. Programs are instructions 4 steps2 practiceabout 14 min
  3. Input, processing, output 4 steps2 practiceabout 14 min
  4. Inputs and outputs check 8 questions at the end

Keep exploring

More 2nd grade computer skills

Guide for grown-ups