Skip to content
PlayOwl

Coding · Preschool

Cause and Effect

With Olly, children notice that doing something makes something happen: water a seed and it grows, push a ball and it rolls, tap an arrow and Bolt the robot moves. They practise predicting what will happen next and play a 'Robot, robot!' game with a grown-up.

  • 3 lessons
  • About 20 minutes
  • Cause and effect check: 4 questions
  • Ways to answer: program with blocks, choose an answer, match pairs and put in order
Try it now (no account) One of the five free starter courses Open in PlayOwl

What learners will discover

  • Notice that an action, such as a push, a tap or watering, makes something happen.
  • Predict what will happen after a familiar action.
  • Make something happen on purpose by choosing an action, such as tapping an arrow to move Bolt the robot.

Lessons

  1. Do something, something happens 5 steps2 practiceabout 7 min
  2. What will happen? 4 steps2 practiceabout 7 min
  3. Tap, and Bolt moves 5 steps2 practiceabout 8 min
  4. Cause and effect check 4 questions at the end

Keep exploring

Guide for grown-ups