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Search every subject world, from Preschool to Grade 12. The first five courses of every subject path are free.

7 courses

Courses found

Computers & Digital Literacy · Every grade

Computer & PlayOwl Basics

A hands-on start for anyone new to computers, tablets or PlayOwl. Children really point, click, tap, drag, scroll, zoom and type, open and close tabs and windows, search on a pretend web, and take a tour of PlayOwl, all inside safe practice screens. It works with a mouse, a touch screen or a keyboard.

  • 6 lessons
  • About 64 min
  • Quiz: 6 questions
Free starter

Computers & Digital Literacy · Kindergarten

Hardware We Can Recognize

Children learn that hardware is the parts of a device you can touch, recognise the screen, keyboard, mouse or trackpad, speaker, microphone, camera and charger, and say what each part does. They then find the same jobs done by different-looking parts on a desktop computer, a laptop and a tablet.

  • 3 lessons
  • About 28 min
  • Quiz: 6 questions
Free starter

Computers & Digital Literacy · Kindergarten

Mouse, Touch and Keyboard Choices

Children build a toolkit of input moves: mouse point, click, double-click and drag; touch tap, press-and-hold, swipe, spread and pinch; and the keyboard's letter keys, space bar, backspace and enter. They finish by choosing the best input tool for different jobs.

  • 4 lessons
  • About 30 min
  • Quiz: 6 questions
Free starter

Computers & Digital Literacy · Kindergarten

Navigate and Find Tools

In Sticker Town, a pretend app, children learn to open the menu (three lines) to find places that are not on the screen, find tools in a toolbar by their icons and names, and scroll to find things below or above what they can see. They use home, back and close to get around without getting lost.

  • 3 lessons
  • About 28 min
  • Quiz: 6 questions
Free starter

Computers & Digital Literacy · Kindergarten

Make and Save Digital Work

Children make a sticker picture in Sticker Town and add a typed caption that tells about it, save it with a name that says what it is, and then reopen it, change it and save again so the change is kept. They learn why names like 'aaaa' make work hard to find.

  • 3 lessons
  • About 28 min
  • Quiz: 6 questions
Free starter

Computers & Digital Literacy · Kindergarten

Messages, Privacy and Trusted Adults

Children learn what a digital message is and that a sent message cannot be taken back, message only people their grown-ups say are OK, keep private information out of messages, and tell a trusted adult when a message asks for private things or feels unkind or uncomfortable. They practise writing kind messages and the 'face to face' test before sending.

  • 3 lessons
  • About 28 min
  • Quiz: 6 questions
Free starter

Computers & Digital Literacy · Kindergarten

Describe and Fix a Simple Device Problem

Children learn to describe a device problem clearly (what I was doing, what I expected, what happened), try simple safe checks with a grown-up (power, volume, plugged in, wait and try again), and recognise problems where they must stop and get an adult straight away, such as a cracked screen, a hot device or a spilled drink.

  • 3 lessons
  • About 28 min
  • Quiz: 6 questions