PlayTime · Puzzle Gardens
Forest Trails
A stylized forest bow adventure: sneak, read tracks, complete the mission and slip past the rosette prowlers.
Grown-ups: please read the content notes first.
- Grades
- 5–12
- Levels
- 44 in 4 tracks
- Free
- 20 levels
- Session
- 6–20 minutes
What it is
Explore a big, beautiful forest valley in 3D, where woodland meets grassy meadows, a river, ponds and a swampy clearing. Crouch through tall grass, read simple fictional tracks, keep the breeze in your face, watch the eye and sound meters, and use a bow with a guided arc to bring down the fictional fernstripe antelope your mission asks for. Outcomes are non-graphic: a hit is a quick, gentle fade with a marker, there is no injury or remains, and the bow is put away once the mission count is reached. Rosette prowlers patrol some trails; if one notices you, walk to a glowing safe ring, and if it finds you, you restart at your last safe ring. 24 hand-designed missions in three chapters, starting with a guided tutorial. This is fictional entertainment, not real hunting instruction. It needs a parent, teacher or school to switch it on. A separate game, Forest Trails Photos, offers the same forest with a camera instead of a bow.
What children learn
PlayTime is played for fun. Forest Trails practises planning a route, moving patiently and judging an arc, but it is never counted as learning evidence and it teaches no real-world hunting.
What it teaches
- Hand–eye coordination
How to play
W A S D or arrow keys walk, Shift hurries, C crouches, Q and E or a mouse drag turn the view, F or the right mouse button raises the bow, Space or a click releases, G tosses a pebble, L or Enter looks closer, M shows the map, P or Escape pauses. Touch screens get a walking stick and big Bow, Release, Crouch, Look and Pebble buttons. A flat map view works without 3D graphics.
Plays with: Touch Mouse Keyboard
Accessibility
- Read-aloud on request
- Fully playable with a keyboard
- Calm mode with reduced motion
- No timers or time pressure
- Never relies on color alone
- Quiet mode turns off sound effects
Level maps
Tracks and levels
Each track is made for a grade range. Start anywhere that fits — you don't have to play the younger tracks first. As a guest, your stars are saved on this device.
20-Level Campaign
Twenty forest missions, from the first tracks to the complete valley expedition.
5–12
20 levels · 5 free
20-Level Campaign
Twenty forest missions, from the first tracks to the complete valley expedition. · 5–12
- 1 First Steps on the Trail ☆☆☆
- 2 Tall Grass Walk ☆☆☆
- 3 Compass Morning ☆☆☆
- 4 Noisy Ground ☆☆☆
- 5 Long Shot Ridge ☆☆☆
- 6 Two Trails Plan level
- 7 Pebble Toss Plan level
- 8 Edge Patrol Plan level
- 9 Under the Kapoks Plan level
- 10 Marantaceae Maze Plan level
- 11 Chatterbird Watch Plan level
- 12 The Patrolling Shadow Plan level
- 13 Mission Board Plan level
- 14 Mist Morning Plan level
- 15 Two Prowlers Plan level
- 16 Into the Bai Plan level
- 17 Stream Crossing Plan level
- 18 Prowler at the Water Plan level
- 19 Without a Map Plan level
- 20 Trail's End Plan level
Levels after 5 are part of a PlayOwl plan. Free levels, saving and basic reports stay free.
Chapter 1: Grassland Edge
The guided tutorial, then navigation, crouching, tracks, the bow arc, noisy ground, pebbles and a first prowler patrol at the sunny grassland edge.
5–12
8 levels · 5 free
Chapter 1: Grassland Edge
The guided tutorial, then navigation, crouching, tracks, the bow arc, noisy ground, pebbles and a first prowler patrol at the sunny grassland edge. · 5–12
- 1 First Steps on the Trail ☆☆☆
- 2 Tall Grass Walk ☆☆☆
- 3 Compass Morning ☆☆☆
- 4 Noisy Ground ☆☆☆
- 5 Long Shot Ridge ☆☆☆
- 6 Two Trails Plan level
- 7 Pebble Toss Plan level
- 8 Edge Patrol Plan level
Levels after 5 are part of a PlayOwl plan. Free levels, saving and basic reports stay free.
Chapter 2: Deep Canopy
Stealth and mission planning under the giant kapok trees: trunks as cover, leafy thickets, alarm birds, patrol timing, two herds, mist and two prowlers.
5–12
8 levels · 5 free
Chapter 2: Deep Canopy
Stealth and mission planning under the giant kapok trees: trunks as cover, leafy thickets, alarm birds, patrol timing, two herds, mist and two prowlers. · 5–12
- 1 Under the Kapoks ☆☆☆
- 2 Marantaceae Maze ☆☆☆
- 3 Chatterbird Watch ☆☆☆
- 4 The Patrolling Shadow ☆☆☆
- 5 Mission Board ☆☆☆
- 6 Mist Morning Plan level
- 7 Two Prowlers Plan level
- 8 Heart of the Forest Plan level
Levels after 5 are part of a PlayOwl plan. Free levels, saving and basic reports stay free.
Chapter 3: The Bai
Combined challenges in the swampy clearing: open ground, streams and stepping stones, golden hour, rain, no-map navigation, look-alike animals and prowlers at the water.
6–12
8 levels · 5 free
Chapter 3: The Bai
Combined challenges in the swampy clearing: open ground, streams and stepping stones, golden hour, rain, no-map navigation, look-alike animals and prowlers at the water. · 6–12
- 1 Into the Bai ☆☆☆
- 2 Stream Crossing ☆☆☆
- 3 Golden Hour ☆☆☆
- 4 Prowler at the Water ☆☆☆
- 5 Rain on the Bai ☆☆☆
- 6 Without a Map Plan level
- 7 Marsh Waders Plan level
- 8 Trail's End Plan level
Levels after 5 are part of a PlayOwl plan. Free levels, saving and basic reports stay free.
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