Practical Reasoning · Old Town
Timetable Terminal
Read the departure board, count the minutes and catch your connection on time.
- Grades
- 2–8
- Levels
- 48 in 2 tracks
- Free
- 20 levels
- Session
- 5–15 minutes
What it is
A pretend town has buses, trams, a train and a ferry, each with its own colour, line pattern and letter. Children read a departure board to answer real-life questions: when does bus M2 leave Pine Street, how long is the ride, what is the next bus after 10:52, what is 15:15 in 12-hour time? Older travellers plan trips by choosing a trip, where to get on and where to get off, with a minimum time to change and a deadline to beat. Any route that keeps every rule works, and after each check Olly shows the legs with their times and the waits. Every line, stop and time is made up.
What children learn
Builds reading of timetables and digital times with a.m. and p.m., elapsed time within and across the hour and across noon, finding the next departure, converting between 12- and 24-hour time, and planning connections: allowing transfer time, staying within a change limit, meeting a deadline and finding the earliest arrival.
What it teaches
- Tell time
- Read schedules and timetables
- Plan connections
How to play
Set times with the hour and minute buttons and the a.m./p.m. switch, type minutes in the box, or choose an answer. To plan a route, pick a trip, where to get on and where to get off, then add the leg (or tap a time on the board). Keyboard: Tab between controls, arrow keys change the hour and minutes, Enter checks. Tables scroll sideways inside their panel.
Plays with: Touch Mouse Keyboard Pen
Accessibility
- Read-aloud on request
- Fully playable with a keyboard
- Calm mode with reduced motion
- No timers or time pressure
- Never relies on color alone
- Quiet mode turns off sound effects
Level maps
Tracks and levels
Each track is made for a grade range. Start anywhere that fits — you don't have to play the younger tracks first. As a guest, your stars are saved on this device.
Clock Station
12-hour bus boards: read times, count minutes, find the next bus, then a trip with one change.
2–4
24 levels · 10 free
Clock Station
12-hour bus boards: read times, count minutes, find the next bus, then a trip with one change. · 2–4
- 1 First Departures 1 ☆☆☆
- 2 First Departures 2 ☆☆☆
- 3 First Departures 3 ☆☆☆
- 4 First Departures 4 ☆☆☆
- 5 First Departures 5 ☆☆☆
- 6 Challenge: First Departures 6 ☆☆☆
- 7 Minute Counter 1 ☆☆☆
- 8 Minute Counter 2 ☆☆☆
- 9 Minute Counter 3 ☆☆☆
- 10 Minute Counter 4 ☆☆☆
- 11 Minute Counter 5 Plan level
- 12 Challenge: Minute Counter 6 Plan level
- 13 Next Bus Please 1 Plan level
- 14 Next Bus Please 2 Plan level
- 15 Next Bus Please 3 Plan level
- 16 Next Bus Please 4 Plan level
- 17 Next Bus Please 5 Plan level
- 18 Challenge: Next Bus Please 6 Plan level
- 19 Change at Central 1 Plan level
- 20 Change at Central 2 Plan level
- 21 Change at Central 3 Plan level
- 22 Change at Central 4 Plan level
- 23 Change at Central 5 Plan level
- 24 Challenge: Change at Central 6 Plan level
Levels after 10 are part of a PlayOwl plan. Free levels, saving and basic reports stay free.
Terminal Planner
24-hour boards: convert times, then plan connections before a deadline and find the fastest route.
5–8
24 levels · 10 free
Terminal Planner
24-hour boards: convert times, then plan connections before a deadline and find the fastest route. · 5–8
- 1 24-Hour Board 1 ☆☆☆
- 2 24-Hour Board 2 ☆☆☆
- 3 24-Hour Board 3 ☆☆☆
- 4 24-Hour Board 4 ☆☆☆
- 5 24-Hour Board 5 ☆☆☆
- 6 Challenge: 24-Hour Board 6 ☆☆☆
- 7 Midday Connections 1 ☆☆☆
- 8 Midday Connections 2 ☆☆☆
- 9 Midday Connections 3 ☆☆☆
- 10 Midday Connections 4 ☆☆☆
- 11 Midday Connections 5 Plan level
- 12 Challenge: Midday Connections 6 Plan level
- 13 Beat the Deadline 1 Plan level
- 14 Beat the Deadline 2 Plan level
- 15 Beat the Deadline 3 Plan level
- 16 Beat the Deadline 4 Plan level
- 17 Beat the Deadline 5 Plan level
- 18 Challenge: Beat the Deadline 6 Plan level
- 19 Fastest Route 1 Plan level
- 20 Fastest Route 2 Plan level
- 21 Fastest Route 3 Plan level
- 22 Fastest Route 4 Plan level
- 23 Fastest Route 5 Plan level
- 24 Challenge: Fastest Route 6 Plan level
Levels after 10 are part of a PlayOwl plan. Free levels, saving and basic reports stay free.
Keep exploring
Part of these collections
More from Old Town
Other practical reasoning games, each with its own free levels.