Maze · Logic & Puzzles
Big maze: race through the castle halls · Grade 4
A 14 by 16 maze with exactly one path from start to finish. Plan ahead and avoid the dead ends.
- Grade 4 · ages 9 to 10
- Medium
- 10 to 15 minutes
- 1 page
- Free
Goes with the game Mirror Maze.
The answer key is a separate page for grown-ups. Sign in to download it.
What the sheet says
Directions: Race through the castle halls. Draw a line from the start to the end without crossing a wall.
What your child practices
Your child practices the logic and puzzles skill “Spatial reasoning”: rotate, reflect and assemble shapes mentally.
- Grades and ages
- Grade 4, ages 9 to 10
- Time
- About 10 to 15 minutes
- Subject
- Logic & Puzzles
- Level
- Medium for Grade 4
- Answer key
- Yes, for grown-ups who sign in
- Printing
- 1 page, US Letter or A4, low-ink option
- Updated
How to use it
Show where the maze starts and ends before your child picks up a pencil. Encourage looking ahead at each turn instead of rubbing out dead ends. It is pitched at the expected level for Grade 4, for practice after the skill has been taught.
An answer key comes with it as a separate page that grown-ups download after signing in.
Tip for grown-ups: Trace the route with a finger first, then with a pencil, so dead ends are spotted early.
Done on paper? A grown-up can record it on the child's page in PlayOwl; downloading alone doesn't count as finished.
Printable generator
Make your own printables
Make brand-new sheets like this one, with answer keys, using the printable generator that comes with a PlayOwl plan. This sheet stays free.