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Matching worksheet · Logic & Puzzles

Codes and ciphers match-up · Grade 6

Match 8 pairs about codes and ciphers. Practices recall and connecting ideas.

  • Grade 6 · ages 11 to 12
  • Medium
  • 10 to 15 minutes
  • 1 page
  • Free
Paper

The answer key is a separate page for grown-ups. Sign in to download it.

Make another one like this

Directions: Draw a line from each item on the left to the one it matches on the right.

  • Left column: semaphore · Braille · Morse code · number code · Caesar cipher · reverse code · invisible ink · pigpen cipher
  • Right column (in a different order):
  • A = 1, B = 2, C = 3
  • appears when heated
  • dots and dashes
  • flag positions
  • raised dots read by touch
  • shapes from grids
  • shift letters along the alphabet
  • write words backward

What your child practices

Your child practices recall and connecting ideas. The skill is “Deduction from clues”: combine clues to eliminate possibilities.

Grades and ages
Grade 6, ages 11 to 12
Time
About 10 to 15 minutes
Subject
Logic & Puzzles
Level
Medium for Grade 6
Answer key
Yes, for grown-ups who sign in
Printing
1 page, US Letter or A4, low-ink option
Updated

How to use it

Try the first question together so the format is clear. Then let your child work through the rest, showing their thinking on the page. It is pitched at the expected level for Grade 6, for practice after the skill has been taught.

An answer key comes with it as a separate page that grown-ups download after signing in.

Tip for grown-ups: Match the pairs your child is sure of first, then work out the rest from what is left.

Done on paper? A grown-up can record it on the child's page in PlayOwl; downloading alone doesn't count as finished.

Printable generator

Make your own printables

Make brand-new sheets like this one, with answer keys, using the printable generator that comes with a PlayOwl plan. This sheet stays free.