Coding · Grade 9
Levels, Difficulty and Accessibility
Learners design levels that teach mechanics step by step and guide players through layout, read playtest data (completion rates and attempts) to find difficulty spikes, trace a bounded dynamic difficulty adjustment rule, and build accessibility into games through remapping, toggles, captions, colour-independent cues, assist options and photosensitivity safety.
- 4 lessons
- About 95 minutes
- Check what you learned: 8 questions
- Ways to answer: choose an answer, trace code, highlight a text, type a number, put in order and sort into groups
What learners will discover
- Design levels that introduce, practise, combine and test mechanics, using layout to guide players.
- Shape difficulty curves and use completion rates and attempts to find spikes.
- Trace and evaluate bounded, gradual dynamic difficulty adjustment.
- Apply game accessibility options for motor, vision, hearing and cognitive needs.
Lessons
-
Levels that teach 5 steps2 practiceabout 22 min
-
Difficulty curves and data 5 steps3 practiceabout 24 min
-
Adaptive difficulty 3 steps2 practiceabout 20 min
-
Accessibility in games 4 steps3 practiceabout 22 min
-
Check what you learned 8 questions at the end
Keep exploring
More 9th grade coding
- 9th Grade Coding Worksheets10 printable worksheets
Guide for grown-ups
- How to start homeschooling: a step-by-step guide for familiesA guide for parents · 7 min read