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PlayOwl

An optional, prerequisite-based elective path with course quizzes, checkpoints and a final assessment. 8 of 8 courses are authored. Schools and families can adopt it as is, customize a copy or choose individual courses.

Grade 9 · Coding · Elective

Game Development

8 courses · 3 checkpoint quizzes · a final assessment · first 5 courses free

What the stops mean
  • Course: lessons, practice and its own end quiz
  • Checkpoint quiz: revisits several courses
  • Final assessment: the whole path
  • PlayTime and games: optional practice and fun

Progress counts required courses and quizzes only. Optional stops never change it.

  1. Course

    Design a Fair and Enjoyable Mechanic

    About 90 min Free starter

  2. Course

    Coordinates, Vectors and Transformations

    About 95 min Free starter

  3. Course

    Game Loops, State and Input

    About 95 min Free starter

  4. Checkpoint quiz

    Checkpoint 1

    Covers: Design a Fair and Enjoyable Mechanic, Coordinates, Vectors and Transformations, Game Loops, State and Input

    About 18 min

  5. Course

    Collision and Simplified Physics

    About 95 min Free starter

  6. Course

    Characters, Animation and Behavior

    About 100 min Free starter

  7. Checkpoint quiz

    Checkpoint 2

    Covers: Design a Fair and Enjoyable Mechanic, Coordinates, Vectors and Transformations, Game Loops, State and Input, Collision and Simplified Physics, Characters, Animation and Behavior

    About 18 min

  8. Checkpoint quiz

    Checkpoint 3

    Covers: Design a Fair and Enjoyable Mechanic, Coordinates, Vectors and Transformations, Game Loops, State and Input, Collision and Simplified Physics, Characters, Animation and Behavior, Levels, Difficulty and Accessibility

    About 16 min

  9. Final assessment

    Final assessment

    Covers: Design a Fair and Enjoyable Mechanic, Coordinates, Vectors and Transformations, Game Loops, State and Input, Collision and Simplified Physics, Characters, Animation and Behavior, Levels, Difficulty and Accessibility, Testing, Performance and Responsible Design, Publish a Private Original Game Project

    About 32 min