An optional, prerequisite-based elective path with course quizzes, checkpoints and a final assessment. 8 of 8 courses are authored. Schools and families can adopt it as is, customize a copy or choose individual courses.
Grade 9 · Coding · Elective
Game Development
8 courses · 3 checkpoint quizzes · a final assessment · first 5 courses free
What the stops mean
- Course: lessons, practice and its own end quiz
- Checkpoint quiz: revisits several courses
- Final assessment: the whole path
- PlayTime and games: optional practice and fun
Progress counts required courses and quizzes only. Optional stops never change it.
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Course
Game Loops, State and Input
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Checkpoint quiz
Checkpoint 1
Covers: Design a Fair and Enjoyable Mechanic, Coordinates, Vectors and Transformations, Game Loops, State and Input
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Checkpoint quiz
Checkpoint 2
Covers: Design a Fair and Enjoyable Mechanic, Coordinates, Vectors and Transformations, Game Loops, State and Input, Collision and Simplified Physics, Characters, Animation and Behavior
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Checkpoint quiz
Checkpoint 3
Covers: Design a Fair and Enjoyable Mechanic, Coordinates, Vectors and Transformations, Game Loops, State and Input, Collision and Simplified Physics, Characters, Animation and Behavior, Levels, Difficulty and Accessibility
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Final assessment
Final assessment
Covers: Design a Fair and Enjoyable Mechanic, Coordinates, Vectors and Transformations, Game Loops, State and Input, Collision and Simplified Physics, Characters, Animation and Behavior, Levels, Difficulty and Accessibility, Testing, Performance and Responsible Design, Publish a Private Original Game Project