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Coding · Grade 1

Events Start Actions

First graders learn that an event, such as a click, a key press or the green flag, starts a script. They match events to scripts in programs with several scripts, predict what happens when events occur, and build their own event scripts for Olly.

  • 3 lessons
  • About 55 minutes
  • Events check: 6 questions
  • Ways to answer: choose an answer, put code in order, match pairs, type a number, sort into groups and true or false
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What learners will discover

  • Explain that an event, such as a click, a key press or the green flag, starts a script.
  • Match events to the scripts they start and predict what happens when events occur.
  • Build a script with an event on top and actions under it to make a character respond.

Lessons

  1. What is an event? 4 steps2 practiceabout 14 min
  2. Which script runs? 5 steps3 practiceabout 14 min
  3. Make Olly respond 5 steps2 practiceabout 14 min
  4. Events check 6 questions at the end

Keep exploring

Games to practice with

More 1st grade coding

Guide for grown-ups