Coding · Kindergarten
Create and Explain a Simple Interactive Story
Kindergartners learn that in an interactive story the reader's taps are events that make things happen. They plan a story with a beginning, a choice and an ending for each choice, and explain how it works using first, if you tap, then. They make story cards to share at home.
- 3 lessons
- About 50 minutes
- Interactive story check: 5 questions
- Ways to answer: choose an answer, match pairs, put in order, sort into groups and true or false
What learners will discover
- Explain that in an interactive story, the reader's tap is an event that makes something happen.
- Plan an interactive story with a beginning, a choice, and an ending for each choice.
- Explain how a story works: what the reader sees first and what each tap does.
Lessons
-
Tap, and something happens 4 steps2 practiceabout 12 min
-
Plan a story with a choice 4 steps2 practiceabout 14 min
-
Tell how your story works 6 steps2 practiceabout 14 min
-
Interactive story check 5 questions at the end
Keep exploring
Games to practice with
- Robot RoutesSnap together arrow, repeat and dance blocks to guide Bolt the robot home.
More kindergarten coding
- Kindergarten Coding Worksheets11 printable worksheets
Guide for grown-ups
- How to start homeschooling: a step-by-step guide for familiesA guide for parents · 7 min read