Coding · Kindergarten
Move a Character with Blocks
Kindergartners learn the four arrow blocks, read short block programs by moving a finger one square per block, and build their own programs that steer Bolt the robot around hedges and over gems to the charging pad.
- 3 lessons
- About 45 minutes
- Block programs check: 5 questions
- Ways to answer: program with blocks, choose an answer, match pairs and true or false
What learners will discover
- Match each arrow block to the move it makes: one square up, down, left or right.
- Read a short block program and tell where the character will stop.
- Build block programs that move a character around hedges and over gems to a goal.
Lessons
-
Arrow blocks 5 steps3 practiceabout 10 min
-
Read a program 4 steps2 practiceabout 12 min
-
Programs with hedges and gems 4 steps3 practiceabout 14 min
-
Block programs check 5 questions at the end
Keep exploring
Games to practice with
- Robot RoutesSnap together arrow, repeat and dance blocks to guide Bolt the robot home.
More kindergarten coding
- Kindergarten Coding Worksheets11 printable worksheets
Guide for grown-ups
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