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PlayOwl

A suggested default path with course quizzes, checkpoints and a final assessment. 6 of 6 courses are authored. Schools and families can adopt it as is, customize a copy or choose individual courses.

Kindergarten · Coding

Kindergarten Programming and Computational Thinking

6 courses · 2 checkpoint quizzes · a final assessment · first 5 courses free

What the stops mean
  • Course: lessons, practice and its own end quiz
  • Checkpoint quiz: revisits several courses
  • Final assessment: the whole path
  • PlayTime and games: optional practice and fun

Progress counts required courses and quizzes only. Optional stops never change it.

  1. Course

    Plan a Sequence

    About 45 min Free starter

  2. Course

    Algorithms in Everyday Routines

    About 45 min Free starter

  3. Course

    Move a Character with Blocks

    About 45 min Free starter

  4. Checkpoint quiz

    Checkpoint 1

    Covers: Plan a Sequence, Algorithms in Everyday Routines, Move a Character with Blocks

    About 5 min

  5. Course

    Repeat Actions

    About 45 min Free starter

  6. Course

    Find and Fix Bugs

    About 45 min Free starter

  7. Checkpoint quiz

    Checkpoint 2

    Covers: Plan a Sequence, Algorithms in Everyday Routines, Move a Character with Blocks, Repeat Actions, Find and Fix Bugs

    About 5 min

  8. Final assessment

    Final assessment

    Covers: Plan a Sequence, Algorithms in Everyday Routines, Move a Character with Blocks, Repeat Actions, Find and Fix Bugs, Create and Explain a Simple Interactive Story

    About 6 min