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PlayOwl
Mini-Game Studio cover art, a creative studio for Grades 2–8 Creative studio

Coding · Code Canyon

Mini-Game Studio

Make a tiny game with rule blocks, test-play it, and share it once it can be won.

Grades
2–8
Free
Create as much as you like
Session
10–30 minutes

What it is

Pick a hero, then place goals, things to collect, obstacles, walls and movers on a grid stage. Give your game rules with blocks: WHEN the hero touches a star, THEN add 1 to the score; WHEN the score is 5, WIN; EVERY 2 seconds, MOVE the ghost. Test-play it with the arrow keys or by tapping. Before a game can be marked ready to share, Olly's test player checks that it can really be won and explains anything to fix. Rules are building blocks, not typed code, and nothing is graded: guided projects offer ideas with a gentle checklist.

What children learn

Event-driven thinking: events (when something happens), conditions (only if), repetition (every few seconds and repeat blocks) and variables (score, lives and a timer), plus testing and debugging a design until it works.

What it teaches

  • Loops
  • Events and sensors
  • Variables
  • Debugging
  • Conditions

How to play

Build: choose a piece, then tap a square (keyboard: arrow keys move the cursor, Enter places, Delete removes). Rules: choose blocks from menus. Test play: arrow keys, W A S D, the on-screen arrows, or tap next to the hero. Keys 1 to 4 switch between Build, Rules, Test play and Ready to share.

Plays with: Touch Mouse Keyboard Pen

Accessibility

  • Fully playable with a keyboard
  • Calm mode with reduced motion
  • Never relies on color alone
  • Quiet mode turns off sound effects

More from Code Canyon

Other coding games, each with its own free levels.