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The Lost Map, an Adventure Mission story cover

Mission 13

The Lost Map

Old maps keep turning up in Fern Hollow: one drawn in pictures, one of a trail nobody walks, one so faded that only its numbers are left, one torn into strips. Each still leads somewhere worth finding: a swing, a forgotten orchard, a time capsule, a hidden bird hide, a lookout over the lake. Read the map, work out the way, and go and see.

  • 4 parts
  • 8 to 12 minutes
  • Grades 2 and 3

Who is playing?

Each age gets its own version of the story. Any of them is fine to play.

Grades 2 and 3

The Faded Map

The job: Redraw Nana Odette's faded map from its list of numbers, and use it to find the time capsule her class buried.

  1. Across, Then Up With a PlayOwl plan
  2. North at the Top With a PlayOwl plan
  3. One Square Is 10 Meters With a PlayOwl plan
  4. Where the Capsule Waits With a PlayOwl plan
For grown-ups: what this mission practices

Reading and making maps: matching pictures to landmarks, position words, left and right, counting steps, rows and places, grid coordinates, compass directions and a scale. Older children piece a torn map together by its edges, fix a place from two distances or two bearings, compare routes and sites, and justify a choice from evidence.

Ages
Five versions, from Preschool to Grade 8. They are different designs, not the same task with other numbers.
How it is checked
Every answer is checked by rules the child can see at work on the screen. Any answer that meets them is right.
Help
Olly can read any line aloud, give a hint that points at where to look, or show one way. A report says where help was used.
Time
Nothing is timed. A part takes a few minutes and progress is saved after each one for a signed-in child.