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Coding puzzle · Coding

Repeat blocks: loop Olly to the goal · Grade 2

Follow programs built from repeat blocks such as "repeat 3" around two arrows, or write the missing repeat number so Olly lands on the goal. Practices loops and spotting patterns in code.

  • Grade 2 · ages 7 to 8
  • Easy
  • 10 to 15 minutes
  • 1 page
  • Free
Paper

The answer key is a separate page for grown-ups. Sign in to download it.

Make another one like this

Directions: A repeat block runs the arrows inside it again and again. Follow each program, or write the missing number so Olly reaches the goal.

  • up · right · down · left ____ repeat 2 =
  • Follow the program. Circle the letter where Olly stops.
  • 2 Write the missing number so Olly reaches the goal and collects every gem.
  • repeat

What your child practices

Your child practices loops and spotting patterns in code. The skill is “Loops”: use repetition to shorten programs.

Grades and ages
Grade 2, ages 7 to 8
Time
About 10 to 15 minutes
Subject
Coding
Level
Easy for Grade 2
Answer key
Yes, for grown-ups who sign in
Printing
1 page, US Letter or A4, low-ink option
Updated

How to use it

Work through the first program together, one line or arrow at a time. Use a pencil so changes are easy to make. It is one of the easier sheets for Grade 2, good as a warm-up or a first look at the skill.

An answer key comes with it as a separate page that grown-ups download after signing in.

Tip for grown-ups: Let your child move a coin or finger square by square for each arrow.

Done on paper? A grown-up can record it on the child's page in PlayOwl; downloading alone doesn't count as finished.

Printable generator

Make your own printables

Make brand-new sheets like this one, with answer keys, using the printable generator that comes with a PlayOwl plan. This sheet stays free.