Mathematics · Grade 2
Subtract with Place-Value Models
When there are not enough ones to take away, trade a ten for ten ones. Learners subtract within 100 and then within 1,000 with base-ten models, including tricky numbers with zeros such as 403 − 158, use counting up as a second strategy, and check every subtraction with addition.
- 3 lessons
- About 70 minutes
- Subtraction check: 8 questions
- Ways to answer: fill in the blanks, choose an answer, type a number, sort into groups and true or false
What learners will discover
- Subtract within 100, trading a ten for ten ones when needed (52 − 27 = 25).
- Subtract within 1,000 with models, trading a hundred or a ten when needed, including across zeros (403 − 158).
- Subtract by counting up, check subtraction with addition, and explain why 'take the smaller digit from the bigger' gives wrong answers.
Lessons
-
Trade a ten 6 steps3 practiceabout 23 min
-
Three-digit subtraction 4 steps2 practiceabout 24 min
-
Count up and check 6 steps3 practiceabout 23 min
-
Subtraction check 8 questions at the end
Keep exploring
Games to practice with
- Number-Line HopHelp the frog hop to the right number — from counting to negative fractions.
- Paint by AnswersSolve each space, dip your brush and watch a picture come to life.
- Place-Value WorkshopBuild numbers with rods and cubes — and trade ten ones for a ten.
More 2nd grade math
- 2nd Grade Math Games24 games to play free
- 2nd Grade Math Worksheets16 printable worksheets
Guide for grown-ups
- Math fact fluency: how to teach addition and multiplication facts that stickA guide for teachers · 7 min read