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The Railway Schedule, an Adventure Mission story cover

Mission 10

The Railway Schedule

Everybody on the Little Valley Railway has somewhere to be. Match a ticket to its train, read the station clock and the timetable, and choose trains that connect, so that Tavi reaches Grandpa, the honey reaches the fair and Noor arrives on time, even on a morning when a train runs late.

  • 5 parts
  • 14 to 20 minutes
  • Grades 6 to 8

Who is playing?

Each age gets its own version of the story. Any of them is fine to play.

Grades 6 to 8

The Long Way Round

The job: Get Noor to her audition in Quillhaven by 11:15 on a morning when a train runs late and a line is closed, and justify the way you choose.

  1. Margins With a PlayOwl plan
  2. Fifteen Minutes Late With a PlayOwl plan
  3. The Coast Line Is Closed With a PlayOwl plan
  4. Which Way Today? With a PlayOwl plan
  5. The Journey Home With a PlayOwl plan
For grown-ups: what this mission practices

Matching by color and shape, putting a day in order, telling time to the hour and to five minutes, reading a timetable, and working out elapsed time across the hour. Older children plan journeys with one and two changes, add up waits and fares, and compare alternatives on time, changes and cost when a train is late or a line is closed, then justify the choice.

Ages
Five versions, from Preschool to Grade 8. They are different designs, not the same task with other numbers.
How it is checked
Every answer is checked by rules the child can see at work on the screen. Any answer that meets them is right.
Help
Olly can read any line aloud, give a hint that points at where to look, or show one way. A report says where help was used.
Time
Nothing is timed. A part takes a few minutes and progress is saved after each one for a signed-in child.