Mathematics · Grade 2
Solve One- and Two-Step Problems
Learners solve story problems within 100 by drawing bar (tape) diagrams and writing equations with a symbol for the unknown, wherever the unknown is, including tricky compare stories. They plan and solve two-step problems, then check that their answers make sense in the story.
- 3 lessons
- About 65 minutes
- Problem solving check: 8 questions
- Ways to answer: fill in the blanks, choose an answer, match pairs, type a number, put in order and true or false
What learners will discover
- Represent a one-step story problem within 100 with a bar diagram and an equation with a symbol for the unknown, and solve it, including compare problems.
- Plan and solve two-step story problems within 100.
- Choose the equation that matches a story and check whether an answer makes sense.
Lessons
-
Bar diagrams and unknowns 5 steps3 practiceabout 22 min
-
Two-step problems 5 steps3 practiceabout 22 min
-
Does it make sense? 5 steps2 practiceabout 21 min
-
Problem solving check 8 questions at the end
Keep exploring
Games to practice with
- Number-Line HopHelp the frog hop to the right number — from counting to negative fractions.
- Paint by AnswersSolve each space, dip your brush and watch a picture come to life.
- Place-Value WorkshopBuild numbers with rods and cubes — and trade ten ones for a ten.
More 2nd grade math
- 2nd Grade Math Games24 games to play free
- 2nd Grade Math Worksheets16 printable worksheets
Guide for grown-ups
- Math fact fluency: how to teach addition and multiplication facts that stickA guide for teachers · 7 min read