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Science · Kindergarten

Pushes, Pulls and Motion

Children find out that pushes and pulls can start something moving, stop it or change its direction, including when a ball bumps into a wall. They compare strong and gentle pushes, read a simple bar chart from a ramp investigation, and use test results to decide which design really turns a marble into a cup or slows a toy car down.

  • 3 lessons
  • About 50 minutes
  • Pushes and motion check: 5 questions
  • Ways to answer: choose an answer, count and sort into groups
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What learners will discover

  • Explain that a push or pull can start motion, stop it or change its direction, including when objects bump into each other.
  • Compare the effects of stronger and gentler pushes (and higher and lower ramps) on how far and fast an object moves, using data.
  • Use test results to decide whether a design works to change an object's speed or direction.

Lessons

  1. Start, stop and turn 4 steps2 practiceabout 16 min
  2. Strong and gentle pushes 6 steps2 practiceabout 18 min
  3. Does the design work? 4 steps2 practiceabout 16 min
  4. Pushes and motion check 5 questions at the end

Keep exploring

Games to practice with

More kindergarten science

Guide for grown-ups