Science · Kindergarten
Pushes, Pulls and Motion
Children find out that pushes and pulls can start something moving, stop it or change its direction, including when a ball bumps into a wall. They compare strong and gentle pushes, read a simple bar chart from a ramp investigation, and use test results to decide which design really turns a marble into a cup or slows a toy car down.
- 3 lessons
- About 50 minutes
- Pushes and motion check: 5 questions
- Ways to answer: choose an answer, count and sort into groups
What learners will discover
- Explain that a push or pull can start motion, stop it or change its direction, including when objects bump into each other.
- Compare the effects of stronger and gentler pushes (and higher and lower ramps) on how far and fast an object moves, using data.
- Use test results to decide whether a design works to change an object's speed or direction.
Lessons
-
Start, stop and turn 4 steps2 practiceabout 16 min
-
Strong and gentle pushes 6 steps2 practiceabout 18 min
-
Does the design work? 4 steps2 practiceabout 16 min
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Pushes and motion check 5 questions at the end
Keep exploring
Games to practice with
- Habitat Builder 3DFind the right home for frogs, camels, polar bears and more.
- Body ExplorerTap, match and label your way around the amazing human body.
- Label LabPut the right labels on beautiful science diagrams, from bean plants to heart chambers.
More kindergarten science
- Kindergarten Science Games10 games to play free
- Kindergarten Science Worksheets12 printable worksheets
Guide for grown-ups
- How to start homeschooling: a step-by-step guide for familiesA guide for parents · 7 min read