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PlayOwl

A suggested default path with course quizzes, checkpoints and a final assessment. 8 of 8 courses are authored. Schools and families can adopt it as is, customize a copy or choose individual courses.

Grade 3 · Coding

Grade 3 Programming and Computational Thinking

8 courses · 3 checkpoint quizzes · a final assessment · first 5 courses free

What the stops mean
  • Course: lessons, practice and its own end quiz
  • Checkpoint quiz: revisits several courses
  • Final assessment: the whole path
  • PlayTime and games: optional practice and fun

Progress counts required courses and quizzes only. Optional stops never change it.

  1. Course

    Algorithms and Decomposition

    About 80 min Free starter

  2. Course

    Block Variables and State

    About 80 min Free starter

  3. Course

    Events and Interaction

    About 80 min Free starter

  4. Checkpoint quiz

    Checkpoint 1

    Covers: Algorithms and Decomposition, Block Variables and State, Events and Interaction

    About 18 min

  5. Course

    Loops and Patterns

    About 80 min Free starter

  6. Course

    If-Then Decisions

    About 80 min Free starter

  7. Checkpoint quiz

    Checkpoint 2

    Covers: Algorithms and Decomposition, Block Variables and State, Events and Interaction, Loops and Patterns, If-Then Decisions

    About 18 min

  8. Course

    Trace, Test and Debug

    About 85 min

  9. Checkpoint quiz

    Checkpoint 3

    Covers: Algorithms and Decomposition, Block Variables and State, Events and Interaction, Loops and Patterns, If-Then Decisions, Trace, Test and Debug

    About 16 min

  10. Course

    Build a Maze Game

    About 90 min

  11. Final assessment

    Final assessment

    Covers: Algorithms and Decomposition, Block Variables and State, Events and Interaction, Loops and Patterns, If-Then Decisions, Trace, Test and Debug, Build a Maze Game, Document and Share an Approved Project

    About 32 min