What If? Lab
What if a swing never slowed down?
When nobody pushes, a swing slowly stops. What if it never slowed down? In Olly's lab we can switch off the air and friction!
A real swing slowly dies down because air and friction take away a little of its energy on every swing. In our model, with a little air and friction, a swing pulled back 20° is down to about 13° after six swings. Switch them off, a simplification only a model can make, and it keeps swinging 20° every time.
Damping forces remove mechanical energy from an oscillator, usually as thermal energy, so its amplitude decays. In the pendulum model (L = 2 m, θ₀ = 20°) a linear damping of 0.05 s⁻¹ cuts the amplitude to 13.0° after six periods; with damping set to 0, an idealization, the amplitude stays at 20.0° and the period at 2.859 s.
The big question
Give a swing one push and let go. It swings and swings.
But each swing is a bit smaller. Soon it stops. What if it never slowed down at all?
Pull a swing back, let go and don't touch it again. At first it swoops high, but every swing is a little lower than the one before, until it hangs still. OpenStax, a free physics textbook, points out that to keep swinging on a playground swing, you have to keep pushing.
So what is slowing the swing down? And what would happen if nothing slowed it at all? A model can answer that, because in a model we can switch off things we can never switch off in real life.
OpenStax observes that in the real world oscillations seldom follow ideal simple harmonic motion: friction of some sort usually damps the motion so it dies away, or more force is needed to keep it going. Completely undamped motion, it adds, is rare.
This lab uses the pendulum model's damping control, a linear stand-in for air drag and pivot friction, to compare a lightly damped swing (b = 0.05 s⁻¹) with the idealized undamped case (b = 0). The pendulum is 2 m long, released at 20° under Earth's gravity. What happens to the amplitude, and to the period?
Try the experiment
Make a prediction
Olly switches off the air and the rubbing. What will the swing do?
In the model, the air and friction are switched off. What happens to the size of each swing?
With damping set to b = 0, how does the amplitude of a pendulum released at 20° change over six swings?
- It keeps swinging just as high
- It slowly gets smaller
- It stops at once
| Control | In our world | What ifโฆ | Range |
|---|---|---|---|
| Air and friction ยท How quickly air and the rubbing at the top take the swing's energy away. "None" is only possible in a model. | 0.05 1/s | 0 1/s | 0โ1 1/s |
| How far you pull it back ยท The starting angle. Watch how much smaller each swing gets. | 20 ° | — | 1โ170 ° |
| Rope length ยท How long the swing's ropes are. | 2 m | — | 0.1โ10 m |
| Rider's mass ยท How heavy the rider is. It does not change the timing. | 1 kg | — | 0.1โ20 kg |
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Established fact
Real swings slow down because air and rubbing take energy away.
Friction of some sort usually slows a swinging object so its motion dies away; to keep swinging, you must keep pushing.
Damping forces remove energy from an oscillating system, usually as thermal energy; completely undamped motion is rare (OpenStax University Physics §15.5).
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What the model shows
In the model, with a little air and friction, the swing gets smaller.
In the model, with a little air and friction, a swing pulled back 20° is down to about 13° after six swings.
Model, L = 2 m, θ₀ = 20°, b = 0.05 s⁻¹: turning points 18.6° after one period, 13.0° after six; measured period 2.847 s.
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What the model shows
In the model, with nothing slowing it, the swing goes just as high every time.
In the model, with air and friction switched off, a simplification, the swing reaches 20° on every swing.
Model, b = 0 (an idealization): amplitude constant at 20.0°, period 2.859 s; energy is conserved exactly.
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Established fact
Long ago, Galileo saw a pendulum swing back almost as high as it started.
In Galileo's pendulum experiment, the pendulum swings back up to almost the height it started from, apart from a slight loss caused by air.
In Galileo's pendulum-and-nail experiment, the bob returns almost to its starting height, neglecting a slight loss to air resistance (University of Virginia lecture).
A swing that slows down
In our world, air rubs on the swing as it moves. The swing's ropes rub where they hang.
So each swing is a little smaller. The swing slowly stops.
In the model, set the air and friction to "a little". The swing, 2 meters long, starts 20° out. After one swing over and back it reaches only about 19°, and after six swings, about 13°. The swings keep getting smaller.
Notice what stays the same: each swing still takes about 2.85 seconds. Damping makes the swing smaller, not slower in its timing. In real life, OpenStax notes, a guitar string stops vibrating a few seconds after being plucked, for the same kind of reason.
With b = 0.05 s⁻¹ the model's turning points fall from 20.00° to 18.61° after one period, 16.13° after three and 13.02° after six (17.11 s), close to a steady fractional loss per swing. The simulated period is 2.847 s, slightly below the undamped 2.859 s for a 20° release.
OpenStax notes that for a small amount of damping the period stays nearly the same as for undamped motion while the amplitude gradually decreases, exactly the pattern the model shows.
Switch off the slowing
Now Olly switches off the air and the rubbing. This can only happen in a pretend lab.
The swing goes up to the same height every time. It never gets smaller!
Now set the air and friction to "none". This is a simplification: in the real world we cannot remove all air and friction. But in the model, the swing now rises to exactly 20° on every swing. Nothing takes its energy away, so nothing makes it smaller.
The model would keep this swing going forever; the run stops after six swings so you can see a result. Try "a lot" of air and friction too: after six swings the swing is down to less than 2°, almost still.
At b = 0 the model's turning points stay at 20.00° and the measured period equals the exact undamped value, 2.859 s; the bottom speed of 1.54 m/s returns every half period. The model's equation becomes θ″ = −(g/L) sin θ, which conserves mechanical energy exactly.
At b = 0.3 s⁻¹ the amplitude falls to 16.1° after half a swing, 13.0° after one and 1.54° after six, with a period of 2.844 s. Each run stops after six swings, as the model documentation states.
Why it happens
A swing has energy when it moves. Air and rubbing take a little energy away each time.
With nothing taking energy away, the swing keeps all of it. So it never stops!
A moving swing has energy. As it swings up, that energy becomes height; as it swoops down, the height turns back into speed. If nothing took any energy away, it would climb to the same height every single time.
But air pushes against the moving swing, and the ropes rub where they hang. OpenStax explains that these forces take away energy, usually turning it into heat. A little is lost on each swing, so the swings shrink. In our model, all of this is squeezed into one simple setting called air and friction.
OpenStax explains that a non-conservative damping force removes energy from an oscillating system, usually in the form of thermal energy, so the amplitude decreases with each oscillation. Without it, the exchange between kinetic and gravitational potential energy is lossless.
The model's simplification: damping enters as −bθ′, proportional to angular speed. Its documentation notes that real air drag grows faster than linearly with speed, so the decay is approximate, and that the bob is a point on a weightless rigid rod. Setting b = 0 is an idealization; it does not describe any real swing.
Real swings and pushes
Real swings always slow down. That is why someone has to push!
When you pump your legs, you give the swing a little energy back.
No real swing goes on forever. OpenStax says that completely undamped motion is rare, which is why you must keep pushing, or pumping, to keep a playground swing going. Each push puts back the energy the air and friction took away.
Scientists have known about this loss for a long time. A University of Virginia lecture describes one of Galileo's pendulum experiments: the pendulum swings back up to almost the same height it started from, apart from a slight loss caused by air resistance.
OpenStax's damped-oscillations section uses a playground swing to illustrate that counteracting damping forces requires continued pumping; it also notes that damping is sometimes wanted, as in car shock absorbers. In both cases a non-conservative force turns mechanical energy into heat.
The idea is old. Michael Fowler's University of Virginia lecture describes Galileo's experiment with a pendulum and a nail from Two New Sciences: the bob swings back up to almost the same height it started from, if we neglect a slight loss caused by air resistance. Galileo used that near-equality to argue that the speed a ball gains rolling down a ramp of a given height does not depend on the ramp's slope.
Amazing facts
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A guitar string stops humming after a few seconds.
A plucked guitar string stops vibrating after a few seconds, for the same kind of reason that a swing slows down.
OpenStax's first example of damping is a guitar string, which stops oscillating a few seconds after being plucked.
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Sometimes people want things to slow down quickly.
Cars use shock absorbers to make bouncing die away quickly on purpose.
Damping is sometimes desirable: OpenStax gives car shock absorbers as an example of deliberately damped oscillations.
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Galileo watched swinging weights very carefully.
In one of Galileo's experiments, a pendulum swings back almost, but not quite, to the height it started from; air takes a little of its energy.
In Two New Sciences, Galileo's pendulum returns almost to its release height, neglecting a slight loss to air resistance (University of Virginia lecture).
Words to know
- damping
- anything that takes energy away from a swinging or vibrating object so its motion dies down
- friction
- a force that resists things rubbing or sliding against each other
- energy
- what lets something move, heat up or change; it can change form but does not vanish
- amplitude
- how far a swing goes out from the middle
- simplification
- leaving something out of a model to make it easier to study
Discovery challenge
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Why does a real swing slowly stop?
Why does a swing slowly stop when nobody pushes it?
What causes the amplitude of a real swing to decay?
- Air and friction take its energy away
- Gravity slowly switches off
- The ropes get longer
Show the answer
Air and friction take its energy away
Air and rubbing take its energy away.
Air and friction take a little energy away on every swing, usually turning it into heat.
Damping forces remove mechanical energy, usually as thermal energy.
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In Olly's pretend lab, with no air or rubbing, what does the swing do?
In the model, with air and friction switched off, what does the swing do?
In the model with b = 0, what happens to the amplitude?
- It keeps swinging just as high
- It slowly gets smaller
- It stops at once
Show the answer
It keeps swinging just as high
It keeps swinging just as high, every time.
It keeps reaching 20° on every swing; only a model can remove all friction.
It stays at 20.0°: with no damping, energy is conserved (an idealization).
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With a little air and rubbing, does each swing take more time, less time or about the same time?
With a little air and friction, what happens to the time each swing takes?
With light damping, how does the period compare with the undamped period?
- About the same time
- Much more time
- Much less time
Show the answer
About the same time
About the same time. The swings just get smaller.
About the same: about 2.85 seconds, even though the swings shrink.
Nearly the same: 2.847 s against 2.859 s; light damping mainly reduces the amplitude.
Experiments to try
- Watch Try it What If? Lab What if a pendulum clock went to the Moon? A pendulum clock keeps time by counting swings, and gravity sets how fast each swing goes. In our model, a 1-meter pendulum takes about 2 seconds per swing on Earth but almost 5 seconds on the Moon, so a clock set up on Earth would show only about 24 minutes for every real hour.
- Watch Try it What If? Lab What if you tried to swing in space? A swing is a pendulum: gravity pulls the seat back down to the middle every time it rises. In our model, a swing with 2-meter ropes takes about 2.9 seconds to go there and back on Earth. Switch gravity off and the seat simply stays where you let it go.
- Watch Try it What If? Lab What if there were no friction? Friction is the grip between two surfaces. It slows a wooden block sliding down a ramp and stops it on the floor. Switch friction off in our model and the block races down faster and then slides along the floor forever.
- Watch Try it What If? Lab What if a swing had much longer ropes? A swing is a kind of pendulum, and its rope length sets how quickly it goes back and forth. In our model, a swing 1 meter long takes about 2 seconds to swing over and back. Make the ropes four times longer, 4 meters, and each swing takes about 4 seconds: twice as long.
- Watch Try it What If? Lab What if a pendulum swung very high? Small pendulum swings all take almost exactly the same time, which is why pendulums made such good clocks. But pull one back to 150° and each swing takes about three quarters longer. Find out why in Olly's lab, and why clockmakers kept their swings small.
- Watch Try it What If? Lab What if the second hill were taller than the first? A roller coaster gets all its energy from its first big hill, and friction slowly uses some up along the way. In our model, a car that starts 40 meters up easily gets over a 25-meter second hill. Make that hill 45 meters, taller than the start, and the car can never reach the top: it rolls back.
Explore next
- Watch Try it What If? Lab What if a pendulum clock went to the Moon? A pendulum clock keeps time by counting swings, and gravity sets how fast each swing goes. In our model, a 1-meter pendulum takes about 2 seconds per swing on Earth but almost 5 seconds on the Moon, so a clock set up on Earth would show only about 24 minutes for every real hour.
- Watch Try it What If? Lab What if you tried to swing in space? A swing is a pendulum: gravity pulls the seat back down to the middle every time it rises. In our model, a swing with 2-meter ropes takes about 2.9 seconds to go there and back on Earth. Switch gravity off and the seat simply stays where you let it go.
- Watch Try it What If? Lab What if there were no friction? Friction is the grip between two surfaces. It slows a wooden block sliding down a ramp and stops it on the floor. Switch friction off in our model and the block races down faster and then slides along the floor forever.
- Watch Try it What If? Lab What if a swing had much longer ropes? A swing is a kind of pendulum, and its rope length sets how quickly it goes back and forth. In our model, a swing 1 meter long takes about 2 seconds to swing over and back. Make the ropes four times longer, 4 meters, and each swing takes about 4 seconds: twice as long.
- Watch Try it What If? Lab What if a pendulum swung very high? Small pendulum swings all take almost exactly the same time, which is why pendulums made such good clocks. But pull one back to 150° and each swing takes about three quarters longer. Find out why in Olly's lab, and why clockmakers kept their swings small.
- Watch Try it What If? Lab What if the second hill were taller than the first? A roller coaster gets all its energy from its first big hill, and friction slowly uses some up along the way. In our model, a car that starts 40 meters up easily gets over a 25-meter second hill. Make that hill 45 meters, taller than the start, and the car can never reach the top: it rolls back.
- Watch What If? Lab What if a machine could run forever? For more than a thousand years, inventors have drawn wheels and gadgets that were meant to keep turning forever with nothing to power them. None has ever worked. Follow the energy in this thought experiment to see why: energy is never made from nothing, and every moving machine leaks a little of it away as heat.
- Watch Try it What If? Lab What if a swing had a heavier rider? You might think a heavier rider would make a swing go faster, or slower. In our model, a swing with 2-meter ropes takes about 2.9 seconds to swing over and back whether the rider weighs 1 kilogram or 20. A pendulum's swing time depends on its length and on gravity, not on how heavy it is.
For parents & teachers
What children will learn
- Real swings slow down because air resistance and friction take away energy, usually as heat.
- Energy is not destroyed: it changes form.
- A model can switch off friction completely, which is never possible in real life; that is a simplification.
- Light damping makes swings smaller without changing how long each swing takes.
Recommended ages: 5 to 17 ยท About 15 minutes
Talk about it
- Where does the energy of a swing go when it slows down?
- Why do you think pumping your legs keeps a swing going?
- Can you think of times when people want motion to die away quickly, like in car shock absorbers?
Try at home or in class
- Hang a key from a string, pull it to one side and let go. Count how many swings it makes before it is hard to see it moving. Then tape a small piece of card to the string as a sail and count again.
- Pluck a stretched rubber band and listen for how long the sound lasts. Then touch it lightly while it vibrates. What happens?
Key vocabulary: damping, friction, energy, amplitude, simplification
Where these facts come from
- University Physics Volume 1, §15.5 Damped Oscillations , OpenStax
- College Physics 2e, §16.4 The Simple Pendulum , OpenStax
- Galileo's Acceleration Experiment (Michael Fowler) , University of Virginia Physics Department
Checked, not yet human-reviewed. Last updated October 27, 2026. Spotted a mistake? Tell us.